Unofficial community guide — not affiliated with or endorsed by SolidCraft / Tangency Labs. Official: solidcraft.io · GitHub · docs

SolidCraft vs Fusion 360

SolidCraft facts from introduction, README, and ROADMAP. Fusion 360 is a trademark of Autodesk, Inc. SolidCraft states it is not affiliated with Autodesk.

This is a community comparison for orientation, not a lab benchmark. Where we lack a primary source, cells are marked uncertain. Always verify against current Autodesk docs and SolidCraft releases.

At a glance

TopicSolidCraftFusion 360
License / costOpen source (MIT OR Apache-2.0), free downloadsCommercial subscriptions; Autodesk also offers limited free/hobby tiers (confirm on Autodesk’s site)
MaturityEarly; “usable for simple parts” per projectMature production CAD suite
Parametric solidsSketch → timeline features, parameters, assemblies/joints (in progress per roadmap)Full parametric modelling + history
Drawings / CAM / SimDeferred on official roadmapIntegrated (product-dependent)
Surfacing / T-splinesMostly deferred beyond solid needsForm / T-spline workflows
PlatformsWindows, Linux desktop; web (wasm); macOS builds in releasesWindows, macOS; cloud services
AI / automationFirst-class MCP server + CLI commandsVarious Autodesk AI features; not the same as local MCP (uncertain / different model)
File formats.solidcraft; STEP/IGES/3MF/STL/OBJ; FreeCAD/Rhino import via cadmpegNative .f3d/.f3z plus many interchange formats
Cloud collaborationLocal-first; web app stores designs in the browserCloud projects / team features

When SolidCraft is a good fit

When Fusion 360 (or another mature CAD) is still the better fit

Migration guide (honest)

There is no documented one-click Fusion → SolidCraft importer for native .f3d files in the SolidCraft materials reviewed for this page. Practical path:

  1. Export from Fusion as STEP (preferred for solids) or IGES / 3MF / STL depending on need.
  2. Open in SolidCraft: solidcraft part.step, or File open / drop on the window; CLI: solidcraft-cli eval part.step. STEP becomes an Import base feature you can build on.
  3. Expect loss of Fusion feature history — parameters and timeline features do not transfer through STEP. Rebuild critical features parametrically in SolidCraft if you need editability.
  4. Meshes (STL/OBJ/3MF/glTF) import as mesh bodies (render/measure/move/export); solid features need B-rep. SolidCraft’s mesh.convert can reconstruct some constant-section parts (see README).
  5. FreeCAD users: .FCStd import via cadmpeg is documented — sometimes a useful intermediate if you already have FreeCAD in the loop.
Uncertain / verify yourself: exact Fusion export settings for best SolidCraft STEP fidelity; large assembly performance; material/appearance round-trips; PMI/drawings (SolidCraft defers drawings).

Trademark note

Autodesk and Fusion are trademarks of Autodesk, Inc. SolidCraft’s own licence text states it is independent and not affiliated with Autodesk. This unofficial site is likewise unaffiliated with Autodesk and Tangency Labs.

Related: install SolidCraft · MCP tutorial.